Why Steam Pages Get Rejected
Common rejection reasons based on developer reports and Steamworks documentation — and how to fix each one.
Content & Description Issues
Placeholder Text
Descriptions containing "coming soon", "TBD", "to be announced", or incomplete sections.
Fix: Replace all placeholder text with actual content. If features aren't finalized, describe what's confirmed.
Description Too Short
The "About This Game" section lacks sufficient detail about gameplay, features, or content.
Fix: Aim for 300+ words minimum. Describe what players actually do, list key features, mention content scope.
Misleading Description
Claims about features, content, or gameplay that don't match the actual build.
Fix: Only describe features that are implemented and working. Mark planned features clearly as "planned" or remove them.
Image & Video Problems
Non-Gameplay Screenshots
Screenshots showing concept art, pre-rendered cinematics, or marketing materials instead of actual gameplay.
Fix: Use only actual in-game screenshots. Concept art can go in the description, not the screenshot gallery.
Capsule Image Missing Title
The main capsule image doesn't include a readable game title or logo.
Fix: Ensure your game's name is clearly visible and legible on all capsule images.
Wrong Image Dimensions
Capsule images, screenshots, or headers don't match required dimensions.
Marketing Text in Screenshots
Screenshots containing awards, review quotes, or promotional copy.
Fix: Screenshots should show gameplay only. Marketing materials go elsewhere.
Early Access Disclosures
Missing Early Access Disclosures
Early Access games without answers to the five required disclosure questions.
Fix: Answer all five questions: Why EA? Current state? Timeline? Pricing changes? Community involvement? See
Early Access requirements.
Vague Timeline
Early Access timeline says "when it's ready" instead of an estimate.
Fix: Provide a realistic estimate like "6-12 months" or "approximately 1 year."
Technical Requirements
Missing System Requirements
System requirements section incomplete or using placeholder values.
Fix: Fill in all five required fields: OS, Processor, Memory, Graphics, Storage. Use specific values.
Build Doesn't Match Store Page
Features listed on store page aren't implemented in the submitted build.
Fix: Only list features that work in your current build. Remove or clearly mark planned features.
Game Doesn't Launch
The submitted build crashes or fails to start on supported operating systems.
Fix: Test on clean machines for all supported OS versions before submission.
Legal & Policy Violations
Links to Competing Storefronts
Store page contains links to Epic, GOG, itch.io, or other competing stores.
Fix: Remove all links to competing storefronts. Social media and Discord are generally fine.
Trademark Issues
Using other companies' trademarks inappropriately, or making unfair comparisons.
Fix: Use genre terms ("souls-like") instead of trademarked names. See
legal guidelines.
Undisclosed Mature Content
Game contains violence, nudity, or other mature content not flagged in the content survey.
Fix: Complete the mature content questionnaire honestly. Under-reporting causes problems.
Broken External Links
Discord invite links expired, or website URLs not working.
Fix: Use permanent Discord invites. Test all links before submission.
Timing & Process Issues
Store Page Submitted Before Build
For adult content games, both store page and build must be submitted together.
Fix: For adult content, prepare both store page and playable build before submitting for review.
Insufficient Coming Soon Period
Trying to release without the required 2-week Coming Soon period.
Fix: Plan for at least 2 weeks in Coming Soon state before release. Use this time to build wishlists.
Catch Issues Before Submission
Don't wait for Valve's feedback. Check your page now.
Run Free Check →
What Happens After Rejection?
When Valve rejects your store page, you'll receive feedback explaining what needs to change. Common next steps:
- Read the feedback carefully — it usually points to specific issues
- Make the requested changes
- Re-submit for review
- Each re-submission goes back into the queue (typically 3-5 business days)
Multiple rejections can delay your launch significantly, which is why catching issues before submission matters.
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